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Palworld 1.0 modding guide · 5 min read

How to cleanly update a modded game to 1.0

The safe path from a modded Early Access install to a modded 1.0 install: wipe the old files, update, then reinstall only what is compatible.

5 min read4 sectionsReviewed 2026-08-03

Why a clean sweep matters

Palworld 1.0 changed the engine build, the data tables and the mod plumbing all at once. Early Access mods that are left behind do not just stop working — they crash the game on boot or corrupt a save quietly. The only reliable update path starts from a clean game folder.

Delete the Early Access leftovers

Remove everything modding added before the update: the UE4SS files inside Palworld\Pal\Binaries\Win64 (dwmapi.dll, the UE4SS folder and the Mods folder), every custom .pak inside Palworld\Pal\Content\Paks and its ~mods subfolder, and any mod files placed next to the executable. When in doubt, delete the folders — Steam will restore the official files in the next step.

Update and verify the game

Let Steam or the Xbox app update Palworld, then run a file verification (Steam: Properties → Installed Files → Verify integrity) to replace anything you deleted by hand. Launch the game once, unmodded, and load your save to confirm the base game is healthy before adding anything back.

Reinstall only 1.0-compatible mods

Reinstall the current toolchain first — the July 2026 Okaetsu UE4SS build, then PalSchema — and only then your content mods, one at a time, checking each mod page for a 1.0 update. A mod last updated during Early Access is a mod you should assume broken until its author says otherwise.

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Sources and editorial review

This guide was reviewed against the locally documented Palworld 1.0 workflow or official TCG mechanics on 2026-08-03. Product availability and software compatibility can change; verify external tools before installation or purchase.